wildwoody Report post Posted April 17, 2014 great info Share this post Link to post Share on other sites
elecshoc Report post Posted April 17, 2014 You should try to shoot with as much helical fletching as possible. The spinning creates centrifugal force which makes for a better stabalized arrow. Share this post Link to post Share on other sites
yotebuster Report post Posted April 17, 2014 />You should try to shoot with as much helical fletching as possible. The spinning creates centrifugal force which makes for a better stabalized arrow. If you're getting accuracy out of the straight fletched ones then stick with it. If you have a bow that is slightly out of tune then helical will stabilize it quicker but it comes at a cost. That centrifugal force he is talking about doesn't come from nowhere, it robs energy from the arrow thus causing the change in trajectory. It also makes them louder in air. Share this post Link to post Share on other sites
elecshoc Report post Posted April 17, 2014 /> You should try to shoot with as much helical fletching as possible. The spinning creates centrifugal force which makes for a better stabalized arrow. If you're getting accuracy out of the straight fletched ones then stick with it. If you have a bow that is slightly out of tune then helical will stabilize it quicker but it comes at a cost. That centrifugal force he is talking about doesn't come from nowhere, it robs energy from the arrow thus causing the change in trajectory. It also makes them louder in air. You are correct in the lost of speed and depending on the fletching some sound, otherwise a setup that's more forgiving would seem optimal in this case especially since it seems he maybe a newer shooter. Otherwise he's at the mercy of the arrow if he ever makes a bad shot, especially out in the field on game. The trade off in fps would probably be minimal, I'm pretty positive he'll still would be well in range of the ke needed for any game in AZ. 1 Share this post Link to post Share on other sites
camoremi Report post Posted April 28, 2014 I agree couple feet per second was worth the tighter groups for me. My 9.5 gpi Easton axis gets 295 fps through the chrono Share this post Link to post Share on other sites